Frosty Brews On Tap: Zombardment

This week on Frosty Brews I’ll be discussing one of the sweeter aggressive strategies in Legacy.

This deck is usually known as Zombardment or The Walking Dead and was brought to the attention of the magic community by Sam Black a few years back when he took 9th in an open and then made the finals of another. The deck is built around making lots of tokens and recurring Bloodghast in order to abuse some of the powerful sacrifice outlets in legacy.

Since then people like Glenn Jones and Caesar1994 on MTGO have put work into updating the list. The earlier lists didn’t have access to Young Pyromaner and therefore the deck needed a bit of a facelift.

4x Carrion Feeder
4x Deathrite Shaman
4x Bloodghast
4x Young Pyromancer
4x Lingering Souls
4x Cabal Therapy
4x Lightning Bolt
4x Faithless Looting
2x Thoughtseize
3x Goblin Bombardment
1x Swords to Plowshares
1x Hymn to Tourach
1x Gerrard’s Verdict
1x Undiscovered Paradise
4x Bloodstained Mire
4x Marsh Flats
2x Polluted Delta
3x Badlands
2x Scrubland
1x Plateau
3x Swamp

SB:
3x Pyroblast
2x Wear // Tear
1x Fire Covenant
1x Darkblast
3x Hymn to Tourach
1x Leyline of the Void
1x Extirpate
2x Dark Confidant

Lets start with the creatures!

Deathrite Shaman: Nothing really needs to be said here. Deathrite Shaman is incredible and this deck really appreciates having access to a mana dork.

Carrion Feeder: This is an innocuous card that is secretly a powerhouse. Bloodghast plus this can generate a zombie that can fight with even the biggest of Tarmogoyfs.

Bloodghast: The best recurring creature for this deck. It puts an aggressive clock on the opponent while also being easy to recur to make the sacrifice outlets better.

Young Pyromancer: Young Pyromancer has made quite a name for itself in legacy as of late. The speedy token creation is perfect for this style of strategy. I would never play less than four.
Lingering Souls: While not technically a creature this overpowered spell produces a steady stream of tokens to sacrifice, block and attack with.

Now that we have a bunch of tokens and Bloodghasts in play what do we do? Simple! RITUAL SACRIFICE!

Cabal Therapy: This one could fit here or in the disruption section but I want to get it out of the way now. Therapy plus a creature to flash it back buys you so much time versus the combo decks of the format. The reason I like this deck so much is that it puts on a quick clock while also disrupting the opponent on a level that few decks can rival.

Goblin Bombardment: This one gives creature decks fits. In addition to gunning down a vast majority of the creatures in legacy Goblin Bombardment can represent double digit amounts of burn to close a game. There is a good reason this is the namesake card of the deck.

The rest of the deck is efficient removal and discard to disrupt the opponent’s game plan and push through creatures to get them dead. The only really interesting spell that I have in the list is Gerrard’s Verdict. I play it over the second Hymn because I’m not sure which is better currently. Against the delver decks Verdict either makes them discard 2 spells or gains you 3-6 life. Either outcome is acceptable.

The landbase is fairly generic outside of the Undiscovered Paradise to allow for a constant source of recursion for Bloodghast.

The Sideboard has a lot of your typical options in these colors. I wanted to play the full set of Hymn to Tourach between the side and the main to help out with the combo matchup. Dark Confidant should be coming in against combo decks and removal light decks. Darkblast and Fire Covenant are both fantastic vs Delver and Elves. Wear//Tear is nice in removing graveyard hate permanents as well as killing Jitte, Batterskull and Counterbalance. Pyroblast is nice to have in a world of Treasure Cruises and Extripate and Leyline are the bare minimum graveyard hate I’m willing to play.

I’ve been playing this deck for a couple of weeks now as my main deck and I have really been enjoying it. While I do think this deck is in a reasonable position against most top legacy decks it does have problems with being a synergy based deck in a format full of precise answers. I do believe that in the hands of an experienced pilot who manages to tune the list for their tournament of choice could take it down.

Next week on the final installment of this Legacy miniseries of sorts I will be talking about one of the most exciting cards in Commander 2014 and how to abuse it!